Do you plan on making BlingScala.Net?

first post: AlunaSoftwares wrote: I started learning Scala and now that we all know that it will ver...

Getting a MediaUriElementBl for Bling & WPFMediaKit

first post: davehorner wrote: I am interested in using the MediaUriElement with bling/wpfsignals...

Physics/CustomBlocks, What am I missing here?

first post: davehorner wrote: Been looking at bling ui for a little while now. Seems pretty exp...

latest post: davehorner wrote: Looking now at the physics page @: http://bling.codeplex.com/wik...

Off-screen render targets?

first post: MrSparkle wrote: Hi! Is there a way to render the output of a shader to a off-scree...

latest post: mcdirmid wrote: I forgot to mention: if you want to use a WPF render target buffer...

Animating individual items in ListBoxBl

first post: cammcad wrote: Any guidance on how I might use this library to animate individual ...

Any thought...

first post: Dewey wrote: Of a Silverlight Version of this library? I love the concept, ...

latest post: endquote wrote: I'd also love to see this in Silverlight. For what it's worth, goog...

Bling and Dorling Cartograms/Visualisation

first post: tropicster wrote: Hi Bling Team, Fantastic work on Bling, very impressive. Do you thi...

latest post: mcdirmid wrote: I can't publish design prototypes of course, but I try to take spec...

Bug in Shaders.cs

first post: emcquadrat wrote: Hi folks, I tried hard to let it work, but it always crashed. Final...

latest post: emcquadrat wrote: Hi, I just tested your code change. I set back the format to "Germa...

Why throw-away code instead of production?

first post: ralphtrickey wrote: I'm curious about what this statement means? Can you elaborate a li...

latest post: mcdirmid wrote: Bling is oriented to playing around and prototyping, but actually i...

Silverlight version for F# and DLR Languages

first post: riles01 wrote: As someone who's working with rich UI's with F# and IronRuby, I'd l...

latest post: mcdirmid wrote: A couple of points: We can't do much with Silverlight until vers...