<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>bling Work Item Rss Feed</title><link>http://www.codeplex.com/bling/WorkItem/List.aspx</link><description>bling Work Item Rss Description</description><item><title>Commented Issue: I cant compile ? get a error in Shaders.cs [12733]</title><link>http://bling.codeplex.com/workitem/12733</link><description>I cant compile &amp;#63; get a error in Shaders.cs .. &lt;br /&gt;Attached a png screenshot&lt;br /&gt;Would really like to try it out. &lt;br /&gt;&amp;#160;&lt;br /&gt;best regards&lt;br /&gt;&amp;#47;Bo&lt;br /&gt;Comments: ** Comment from web user: mcdirmid ** &lt;p&gt;Could you try installing the DirectX SDK runtime (DX10)? &lt;/p&gt;</description><author>mcdirmid</author><pubDate>Sun, 24 Feb 2013 11:48:37 GMT</pubDate><guid isPermaLink="false">Commented Issue: I cant compile ? get a error in Shaders.cs [12733] 20130224114837A</guid></item><item><title>Commented Issue: Localzation issue on convertion to string</title><link>http://bling.codeplex.com/WorkItem/View.aspx?WorkItemId=12495</link><description>Converting point values on none english systems cause compile error on inline shader declaration because on different decimal point &amp;#40;German&amp;#58; &amp;#39;,&amp;#39; instead of &amp;#39;.&amp;#39;&amp;#41;.&lt;br /&gt;Shaders2.cs&amp;#58;1696&amp;#58; codeFor ...&lt;br /&gt;Please add on ToString the correct localization like &lt;br /&gt;X.ToString&amp;#40;CultureInfo.CurrentCulture.Numberformat&amp;#41;&lt;br /&gt;Comments: ** Comment from web user: marten_range ** &lt;p&gt;This issue isn&amp;#39;t low impact on any system using a decimal point other than &amp;#39;.&amp;#39;. It renders the shader part of bling unusable. I like the shader part alot, I want to use it.&lt;/p&gt;&lt;p&gt;Anyway, I created a small patch that seems to work for me. I don&amp;#39;t know bling at all so I might missed some cases.&lt;/p&gt;&lt;p&gt;Current &amp;#40;as of 35476&amp;#41;&lt;br /&gt;Shaders.cs&amp;#58;&lt;br /&gt;        Func&amp;#60;int, string&amp;#62; EToString &amp;#61; &amp;#40;idx&amp;#41; &amp;#61;&amp;#62; &amp;#123;&lt;br /&gt;          var e &amp;#61; arity.Access&amp;#40;constant.Value, idx&amp;#41;&amp;#59;&lt;br /&gt;          if &amp;#40;arity.TypeOfK &amp;#61;&amp;#61; typeof&amp;#40;bool&amp;#41;&amp;#41; return &amp;#40;&amp;#40;bool&amp;#41;e&amp;#41; &amp;#63; &amp;#34;1&amp;#34; &amp;#58; &amp;#34;0&amp;#34;&amp;#59;&lt;br /&gt;          else return e.ToString&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;        &amp;#125;&amp;#59;&lt;/p&gt;&lt;p&gt;Patched&amp;#58;&lt;br /&gt;        Func&amp;#60;int, string&amp;#62; EToString &amp;#61; &amp;#40;idx&amp;#41; &amp;#61;&amp;#62; &amp;#123;&lt;br /&gt;          var e &amp;#61; arity.Access&amp;#40;constant.Value, idx&amp;#41;&amp;#59;&lt;br /&gt;          if &amp;#40;arity.TypeOfK &amp;#61;&amp;#61; typeof&amp;#40;bool&amp;#41;&amp;#41; return &amp;#40;&amp;#40;bool&amp;#41;e&amp;#41; &amp;#63; &amp;#34;1&amp;#34; &amp;#58; &amp;#34;0&amp;#34;&amp;#59;&lt;br /&gt;          if &amp;#40;arity.TypeOfK &amp;#61;&amp;#61; typeof&amp;#40;double&amp;#41;&amp;#41; return &amp;#40;&amp;#40;double&amp;#41;e&amp;#41;.ToString&amp;#40;CultureInfo.InvariantCulture&amp;#41;&amp;#59;&lt;br /&gt;          else return e.ToString&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;        &amp;#125;&amp;#59;&lt;/p&gt;&lt;p&gt;Just added a check for double.&lt;/p&gt;&lt;p&gt;I hope this can fixed as it would suck if someone uses bling to create cool apps and norweigans, swedes, danes and germans can&amp;#39;t use them.&lt;/p&gt;&lt;p&gt;I attached the patched file.&lt;/p&gt;</description><author>marten_range</author><pubDate>Tue, 21 Jul 2009 12:31:01 GMT</pubDate><guid isPermaLink="false">Commented Issue: Localzation issue on convertion to string 20090721123101P</guid></item><item><title>Commented Issue: Localzation issue on convertion to string</title><link>http://wpfsignals.codeplex.com/WorkItem/View.aspx?WorkItemId=12495</link><description>Converting point values on none english systems cause compile error on inline shader declaration because on different decimal point &amp;#40;German&amp;#58; &amp;#39;,&amp;#39; instead of &amp;#39;.&amp;#39;&amp;#41;.&lt;br /&gt;Shaders2.cs&amp;#58;1696&amp;#58; codeFor ...&lt;br /&gt;Please add on ToString the correct localization like &lt;br /&gt;X.ToString&amp;#40;CultureInfo.CurrentCulture.Numberformat&amp;#41;&lt;br /&gt;Comments: ** Comment from web user: KirillOsenkov ** &lt;p&gt;Current culture won&amp;#39;t work because C&amp;#35; expects literals in invariant culture.&lt;br /&gt;Use 3.14.ToString&amp;#40;CultureInfo.InvariantCulture&amp;#41;&amp;#59;&lt;/p&gt;</description><author>KirillOsenkov</author><pubDate>Thu, 14 May 2009 21:41:13 GMT</pubDate><guid isPermaLink="false">Commented Issue: Localzation issue on convertion to string 20090514094113P</guid></item><item><title>Created Issue: Unable to compile. Getting Invalid Resx file error.</title><link>http://wpfsignals.codeplex.com/WorkItem/View.aspx?WorkItemId=12880</link><description>When I attempt to compile the Bling source, I get the following error&amp;#58;&lt;br /&gt;Error&amp;#9;47&amp;#9;Invalid Resx file. Could not find file &amp;#39;C&amp;#58;&amp;#92;Users&amp;#92;Nathan&amp;#92;Downloads&amp;#92;bling-32506&amp;#92;Bling&amp;#92;PhysicsTutorial&amp;#92;Resources&amp;#92;smoke.bmp&amp;#39;. Line 162, position 5.&amp;#9;C&amp;#58;&amp;#92;Users&amp;#92;Nathan&amp;#92;Downloads&amp;#92;bling-32506&amp;#92;Bling&amp;#92;PhysicsTutorial&amp;#92;Properties&amp;#92;Resources.resx&amp;#9;162&amp;#9;5&amp;#9;PhysicsTutorial&lt;br /&gt;&lt;br /&gt;...along with 46 Warnings.&lt;br /&gt;&lt;br /&gt;Also, when I open the solution file I get a warning that the project isn&amp;#39;t trusted, but options are given for correcting this. Any ideas how to get this working.&lt;br /&gt;&lt;br /&gt;Screenshot attached.&lt;br /&gt;&lt;br /&gt;Thanks&lt;br /&gt;</description><author>nroberton</author><pubDate>Thu, 26 Mar 2009 00:25:46 GMT</pubDate><guid isPermaLink="false">Created Issue: Unable to compile. Getting Invalid Resx file error. 20090326122546A</guid></item><item><title>Commented Issue: I cant compile ? get a error in Shaders.cs</title><link>http://wpfsignals.codeplex.com/WorkItem/View.aspx?WorkItemId=12733</link><description>I cant compile &amp;#63; get a error in Shaders.cs .. &lt;br /&gt;Attached a png screenshot&lt;br /&gt;Would really like to try it out. &lt;br /&gt;&lt;br /&gt;best regards&lt;br /&gt;&amp;#47;Bo&lt;br /&gt;Comments: ** Comment from web user: boman ** &lt;p&gt;the error message &amp;#58;  effect.ErrorMessage &amp;#61; &amp;#34;D3DX DLL not found&amp;#34;&lt;/p&gt;</description><author>boman</author><pubDate>Tue, 03 Mar 2009 10:20:32 GMT</pubDate><guid isPermaLink="false">Commented Issue: I cant compile ? get a error in Shaders.cs 20090303102032A</guid></item><item><title>Created Issue: I cant compile ? get a error in Shaders.cs</title><link>http://wpfsignals.codeplex.com/WorkItem/View.aspx?WorkItemId=12733</link><description>I cant compile &amp;#63; get a error in Shaders.cs .. &lt;br /&gt;Attached a png screenshot&lt;br /&gt;Would really like to try it out. &lt;br /&gt;&lt;br /&gt;best regards&lt;br /&gt;&amp;#47;Bo&lt;br /&gt;</description><author>boman</author><pubDate>Tue, 03 Mar 2009 10:18:01 GMT</pubDate><guid isPermaLink="false">Created Issue: I cant compile ? get a error in Shaders.cs 20090303101801A</guid></item><item><title>Created Issue: Localzation issue on convertion to string</title><link>http://www.codeplex.com/wpfsignals/WorkItem/View.aspx?WorkItemId=12495</link><description>Converting point values on none english systems cause compile error on inline shader declaration because on different decimal point &amp;#40;German&amp;#58; &amp;#39;,&amp;#39; instead of &amp;#39;.&amp;#39;&amp;#41;.&lt;br /&gt;Shaders2.cs&amp;#58;1696&amp;#58; codeFor ...&lt;br /&gt;Please add on ToString the correct localization like &lt;br /&gt;X.ToString&amp;#40;CultureInfo.CurrentCulture.Numberformat&amp;#41;&lt;br /&gt;</description><author>depp80</author><pubDate>Wed, 28 Jan 2009 16:18:31 GMT</pubDate><guid isPermaLink="false">Created Issue: Localzation issue on convertion to string 20090128041831P</guid></item></channel></rss>